CPTTE (formerly WIPTTE) Initial 2016 Call for Papers

Conference on Pen and Touch Technology in Education
March 31-April 2, 2016 | Providence, RI, USA, Brown University


The 2016 Conference on Pen and Touch Technology in Education (CPTTE) seeks technical and experiential papers that report on the impact of pen and touch interfaces in all education settings: K-12 or younger through post-secondary, including both formal and informal learning environments. CPTTE 2016 will take place from March 31 to April 2, 2016 at Brown University in Providence, Rhode Island, USA.

Important Dates:

  • Deadlines for Full Papers: October 30, 2015
  • Deadline for You-Try-It Proposals: October 30, 2015
  • Deadlines for Short Papers: October 30, 2015
  • Deadline for Poster Abstracts: January 29, 2016
  • Deadline for Previously Published Papers: January 29, 2016

Applications of ink-based computing -- such as those from current tablet devices -- have demonstrated advantages over traditional keyboard/mouse interfaces for promoting student learning and effective educational practice. These applications motivate a new landscape, in which such interfaces will alter the use of technology and enable more effective collaboration and learning experiences. CPTTE 2016 is the one conference focused wholly on presenting and sharing innovative pen and touch applications and research. The conference leverages a shared passion for the potential educational use of pen and touch-based computing so educators and researchers can benefit from and contribute to these emerging interfaces.



The organizing committee seeks full paper, short paper, and poster submissions in the following categories:

1. Technology Research Strand. Full papers in this category focus on research efforts that will help shape pen and touch applications in the future. These papers generally include a literature synthesis and an investigative approach that may include pilot studies, case studies, or theory-building that facilitates or charts future educational uses. Short papers present imaginative research prospectuses or detail the early stages of new investigations.

2. Applied Technology Strand. Full papers present mature or relatively mature deployments and furnish evidence of claims of student impact on learning. Submissions should include quantitative and/or qualitative data that highlight positive outcomes or challenges. Short papers present work-in-progress with preliminary results and summarize key elements of expected future impact. In this strand, we especially invite pre-K through 12 and university faculty and students to submit papers that reflect experience in formal classroom and informal educational settings. Many CPTTE attendees have been from primary and secondary schools, looking to learn about future directions and current possibilities.

3. You-Try-It “Hands-On” Strand. You-Try-It submissions complement the overall program of the workshop. Demonstrations show novel, interesting, and important concepts or systems pertaining to pen and touch technologies that impact education. We invite submissions related to educational technologies that heavily employ either pen or touch modalities. Authors are encouraged to submit a brief video showing the system in action as part of their submission. All submissions should allow participants at the workshop to have a hands-on experience in trying out your demonstration. Tablets are supplied by the organizers. These are longer sessions, usually one hour or more.

4. Previously Published Strand. With the goal of making CPTTE a forum for all important work on pen and touch in education, we seek submissions of talks covering pen and touch technology relevant to education based on papers previously published in peer-reviewed conferences or journals. The paper itself will not be republished but the authors will be given an invited speaker listing in the program.  

In addition to a formal presentation slot, all presenters will be invited to present a poster to permit greater exposure and interactivity. Individuals interested in presenting on-going work in a poster session format only are welcome to submit a one page description (see submission instructions).

Review and Topics

All submissions will be peer reviewed. Contributors are welcome to define "Education" broadly to include in-class experiences as well as learning activities that occur outside the classroom.

Potential topics appear below for each strand, though the summaries are intended to serve as examples and are not comprehensive. Successful submissions in the Applied Technology strand will typically consider impact in one or more of the following areas:

  • student or teacher attitudes
  • learning outcomes
  • classroom social and instructional dynamics
  • variations of classroom flipping strategies
  • student retention and/or attendance
  • homework submissions and collaboration systems
  • recruiting teachers and/or students
  • teacher efficiency and workload management

Although we expect many technology evaluations to be largely positive, we recognize the value of also sharing what has not worked. Therefore, the evaluation component may include positive outcomes, negative outcomes, or a mixture of the two.

Successful submissions in the Technology Research strand may highlight investigations into technical, social, cognitive, haptic, or motivational dynamics associated with pen and touch interfaces. Others may highlight development of software systems that recognize symbol and touch patterns in ways that advance the design of learning or educational settings. Papers in this strand often include an empirical component, but the committee also welcomes compelling demonstrations and theoretical papers that can help the community realize a promising future.